Retan dolomar

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Retan Dolomar
Retandolomar.jpg
Creature Levels:
    Overall 61
    Level Variance -
    Natural Attack 61
    Weapon Attack 0
    Defense 62
    Player Estimated 61
Potential overall skill: 275
Skill Cap 260 to 410
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy Yes
Special Attacks Yes
Special Defenses Unknown
Body Type insect
Body Type (Alt) monstrous
Body Size large
Located:,
Premium-Only Unknown
Skinning Details
Part Name dolomar stinger
Part Weight 4
Ranks Required ~230"~" can not be assigned to a declared number type with value 230.
Max Value 286 Lirums357.5 Kronars <br />257.972 Dokoras <br />0.358 LTBpoints <br />0.358 Tickets <br />0.358 Scrips <br />
Max Arranged ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

The retan dolomar is a squat, many-legged beast with a hard carapace. Rivaling a yak in mass, the dolomar has been known to kill and eat almost anything it could sink its pincers into. Desert legend suggests that it is this very beast that destroyed the entire population of the West Palms Oasis and halted trade to the northern and western quarters of the desert all together.

Anatomy Chart

The retan dolomar is a squat, many-legged beast with a hard carapace. Rivaling a yak in mass, the dolomar has a wickedly barbed stinger and huge claws. A notation at the bottom notes that this beast may have destroyed the entire population of a Reshalian oasis and halted trade to the northern and western quarters altogether.

In Depth

Hunting Info

  • Level: 53
  • Body Type: Insect
  • Attacks: Claws, Maneuvers and Stings
  • Spits Acid (Pokekehekepi Beach)


10/02/15

As a Barbarian with the following in Hara'jaal dolomars:

  • Weapons: lowest 284, highest 340, locked.
  • Mastery: both 450, moving very well.
  • Defenses/Armor: average of 370, locked.
  • Skinning: 360, locked.
  • Expertise: 423, NOT moving.
  • Dancing with 4 in mixed armors fine.

1/9/2018:

Locking Evasion @ 358, Defending @ 327, Light Armor @ 333, Shield @ 331

Locking Empathy @ 521, Tactics @ 396, Skinning at 344

can get overwhelmed with 4.

8-2019 War Mage 470 seems to be soft cap for armor and such 510 TM still going soft caps around 470 320 is when I started getting full arrange and a stinger with skinning great back trainer was able to use them around 200 ranks in a weapon once mastery passed there cap weapons slow around 450 but are still going past 470

Special Attacks

Poison sting.

Retan Dolomars are bizarre beasts inhabiting Hara'jaal. They are occasionally hunted for their poison glands which are used to make thief poison. They seem to have slightly reduced evasion for their level while being very resistant to piercing and slashing damage, though not as pronounced as Seordhevor Kartais. Impact and high suited for strength weapons (katar, mattock, various axes) seem to work well. They have an engagement cap of 4. Soft cap on weapons becomes more severe as ranks approach 350.

Spit Acid: (Encountered on Pokekehekepi Beach) Acid burns through head worn armor making it worthless also causing severe eye and skin injury.

A bulge forms in the sand and swarms towards you! You casually move aside and the bulge vanishes.

The sands shift suddenly as a retan dolomar pulls itself out of the ground!

Something moves in the edge of your vision, but as you turn to look a small, many-legged reptile spits a stream of ochre goo at your face, but you twist out of the way of the spray.

The poison is an attack that can occur from missile range.