Cave bear: Difference between revisions
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|City=Stone Clan |
|City=Stone Clan |
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|MapList=*{{rmap|10 | Abandoned Mine (10)}} |
|MapList=*{{rmap|10 | Abandoned Mine (10)}} |
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|hasskin=Yes |
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⚫ | |||
|Skin |
|Skin Name=a bear skin |
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|Weight= |
|Skin Weight=12 |
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|haspart=Yes |
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⚫ | |||
|Part Weight=4 |
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|hasbone=No |
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|hasorgan=No |
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|RequiredRanks=38 |
|RequiredRanks=38 |
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|Tannable=yes |
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|NumPieces=4 |
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|Crushable=no |
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|MaxVal=62 Kronars |
|MaxVal=62 Kronars |
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|MaxArrangedVal=190 Lirums |
|MaxArrangedVal=190 Lirums |
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|InitCost=47 |
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|Poachable=Yes |
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}} |
}} |
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Revision as of 23:30, 4 April 2012
Missing or Incomplete Creature Information Needed |
Incomplete Article
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Description
The cave bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
In Depth
Shield hard caps at >103.
Armor hard caps at >94.
Parry soft caps at 97.
Multiple Opponent soft caps at 99.
Evasion soft caps at 102.
Weapons hard cap at ?
TM hard caps at ?
Skinning hard caps at >92.
Hiding/stalking hard cap at >99.
Escape hard caps at ?
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Stone Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures