Wormwood vine: Difference between revisions

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===Area===
===Area===
Fog obscures the obvious exits in each room, and some rooms have muck that you can get stuck in. {{skill|Escaping}} is used to move through the muck. This hunting ground is beyond Corik's Wall, to get over the wall one must have completed the Corik's Wall quests to obtain the key which is available to rangers and paladins only or have the required climbing skill, near 500 ranks.
Fog obscures the obvious exits in each room, and some rooms have muck that you can get stuck in. {{skill|Escaping}} is used to move through the muck. This hunting ground is beyond Corik's Wall, to get over the wall one must have completed the Corik's Wall quests to obtain the key which is available to rangers and paladins only or have the required climbing skill, near 500 ranks. [[Fenhalut]] starts the quest for the [[Emerald Knights]] to obtain the key.





Revision as of 10:07, 17 January 2009

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Warning: Creature information missing!
Wormwood Vine
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap 120?"?" can not be assigned to a declared number type with value 120. to 190?"?" can not be assigned to a declared number type with value 190.
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes No
Evil / Undead No
Corporeal Yes
Stealth Attack Poach
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks No
Located:

Description

The sinuous vine's sleek body pulses slowly beneath an armored cloak of razor-sharp leaves that resemble shards of obsidian. It is as thick as a man's arm and nearly thirty hands long. Though eyeless, you feel it looking back at you with ill intent.

In Depth

Manipulation
Manipulatable Yes
Tier 1
Initial Cost 79
Maintenance Cost 26

Area

Fog obscures the obvious exits in each room, and some rooms have muck that you can get stuck in. Escaping skill is used to move through the muck. This hunting ground is beyond Corik's Wall, to get over the wall one must have completed the Corik's Wall quests to obtain the key which is available to rangers and paladins only or have the required climbing skill, near 500 ranks. Fenhalut starts the quest for the Emerald Knights to obtain the key.


Background

This area is part of the Dark Hand, and evil forest that was pushed back away from Shard by Graev and the Emerald Knights during the time of Ferdahl Alec. A collection of Graev's letters can be found in The Emerald Chronicles.