Giant thicket viper (1): Difference between revisions

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===Area===
===Area===
The area that the vipers share with the Giant Black Leucro]]s is heavily overgrown. With low [[Perception skill | perception]] and/or [[Scouting skill | scouting]] ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult.
The area that the vipers share with the [[Giant Black Leucro]]s is heavily overgrown. With low [[Perception skill | perception]] and/or [[Scouting skill | scouting]] ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult.





Revision as of 13:42, 13 March 2009


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Giant Thicket Viper
Viper.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 90 to 180
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment Unknown
Corporeal No
Construct Unknown
Casts Spells No
Attack Range Ranged
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Ophidian
Body Type (Alt) unknown
Body Size unknown
Located:,
Premium-Only Unknown
Skinning Details
Ranks Required 115
Max Value 323 Kronars258.4 Lirums <br />233.077 Dokoras <br />0.323 LTBpoints <br />0.323 Tickets <br />0.323 Scrips <br />
Max Arranged ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

Nearly as wide as a full grown human, it's also much longer and it often measures 15 feet in length. Fierce, deadly and the foe of all who meet it, it seems at times to express almost human qualities. Some legends suggest that the thicket viper was indeed among the races of our kind but were enchanted into the poisonous, hateful thing you now see.

In Depth

Special Attacks

Vipers can spit poison into eyes of their enemies. Eye armor only protects some of the time. Shields can block it. When you get poisoned by a viper, you get two poisons: nerve poison and stunning poison. The poison causes random stuns and internal nerve and eye damage. The poison also stacks - as you get hit with more poison the potency of the poison increases.

Area

The area that the vipers share with the Giant Black Leucros is heavily overgrown. With low perception and/or scouting ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult.


Some other things to note:

  • Moving around teaches minimal perception and scouting (if a ranger).
  • Moving around drains your fatigue.
  • Peering can cause roundtime as you climb a tree to look around.
  • You can use a machete to HACK in a certain direction. This will make it easier to move in that direction.
  • As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.