Zombie nomad: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name = Zombie Nomad |
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|Image File = |
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MinCap=260? |
|MinCap = 260? |
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MaxCap=410? |
|MaxCap = 410? |
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BodyType=biped| |
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|BodyType = Biped |
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|Skinnable = No |
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|Has Coins = Yes |
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|Has Gems = Yes |
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|Has Boxes = Yes |
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|Evil = Ye |
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|Corporeal = Yes |
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|BackStabbable = Yes |
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|Poachable = No |
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|Casts Spells = No |
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|Attack Range = Melee |
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|Stealthy = No |
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Province=Therengia| |
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|Special = Yes |
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|Province = Therengia |
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|MapList = *{{rmap|46a | Velaka Desert (46a)}} |
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|Skin Name = |
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|Skin Type = |
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|Weight = |
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|Tannable = |
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|NumPieces = |
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|Crushable = |
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|RequiredRanks = |
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|MaxVal = |
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|MaxArrangedVal = |
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|Manipulated = |
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|InitCost = |
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The nomad appears almost as a normal [[Human]], save for the dull grey pallor to its skin and its glowing yellow eyes. Rusty wisps of mail hang from the putrid frame. |
The nomad appears almost as a normal [[Human]], save for the dull grey pallor to its skin and its glowing yellow eyes. Rusty wisps of mail hang from the putrid frame. |
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==In Depth== |
==In Depth== |
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{{Manipulation | |
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Manipulated = | |
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InitCost = | |
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InitCost2 = | |
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InitCost3 = | |
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InitCost4 = | |
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InitCost5 = | |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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*some rusted chain (cannot be picked up) |
*some rusted chain (cannot be picked up) |
Revision as of 00:29, 3 March 2009
Missing or Incomplete Creature Information Needed |
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Description
The nomad appears almost as a normal Human, save for the dull grey pallor to its skin and its glowing yellow eyes. Rusty wisps of mail hang from the putrid frame.
In Depth
Equipment/Loot
- some rusted chain (cannot be picked up)
- a rusted broadsword (cannot be picked up)