Heraldry Shop

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This is a shop on the new south bridge arcade of Shard.

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice
The Heraldry Shop
Province Ilithi
Justice Unknown
Town Shard
Map Ranik's Map 67e
Owner Bonime
# of Rooms 1
Store Type Armor shops, Engraving shops, Heraldry shops
This store only accepts Dokoras

[The Heraldry Shop]
A palette of smells greets patrons of the Heraldry Shop as mineral spirits, turpentine, and linseed oil compete for olfactory attention. But Bonime, the artist, allows no visual clutter: rows of paints and solvents, pots of brushes, and sketches on scraps of paper all occupy orderly places on walls and workbenches. A leather-bound catalog rests on a plain plank counter at the front of the shop. You also see a shield rack with some stuff on it and Bonime.
Obvious exits: north (to Blazons and Banners).


Syntax

  1. Hold the shield to be painted in your right hand and CHECK. (If your shield has both a look and a tap description, Bonime will not paint it.
  2. Choose a charge from page 1, 3, or 4, and CHOOSE CHARGE #
  3. If you've selected a beast from page 1, you can pick one of the stances on page 2. To do this, just CHOOSE STANCE #
  4. Pick a tincture for your charge from those listed on page 5. To do this, just CHOOSE COLOR #
  5. You can have up to nine charges in your crest (for example, "three coins" or "seven foxes". Just CHOOSE AMOUNT #
  6. Pick a tincture for the field or background of your crest from the list on page 5. Then CHOOSE FIELD #
  7. If you're pleased with the design at this point, just GIVE BONIME and you will be given a claim ticket for your shield.
  8. Once your shield is ready, return to the shop and, with the ticket in hand, GIVE BONIME.
On the shield rack
Item Price Done
tower shield (1) 2976   !!
kite shield 1578   !!
medium shield 721   !!
medium buckler 721   !!!!
target shield 135   !!
ordinary shield 225   !!
oval shield 1353   !!

Page 1: Beast Choices

Here are the beasts I can depict on your shield. If you pick one of these, you may also choose a stance, listed on page 2.

1 bear 17 goose 33 phoenix
2 boar 18 gryphon 34 rabbit
3 boobrie 19 hare 35 ram
4 bull 20 hawk 36 raven
5 cat 21 horse 37 rooster
6 cockatrice 22 inkhorne 38 stag
7 cougar 23 lamb 39 stork
8 crow 24 leopard 40 swallow
9 dog 25 lion 41 swan
10 dove 26 mammoth 42 tortoise
11 dragon 27 mastiff 43 unicorn
12 duck 28 onager 44 weasel
13 eagle 29 owl 45 winged horse
14 falcon 30 ox 46 wolf
15 fox 31 panther 47 wren
16 goat 32 peacock

Page 2: STANCES

The charge you select for your shield may be blazoned in one of the following stances:

1 Affronte: the beast looks squarely out of the shield.
2 Combatant: two rampant beasts facing each other.
3 Couchant: crouching, with the head up.
4 Courant: running like a greyhound.
5 Dormant: lying down in a sleeping position.
6 Passant: walking, with head forward and a forepaw raised.
7 Rampant: rearing on one hind leg, with three paws raised.
8 Sajant: seated on its haunches.
9 Salient: leaping in the air.
10 Statant: standing on all legs.

Obviously, charges like birds that lack paws cannot be shown as passant or rampant.


Page 3: CHARGES

Here are other figures and symbols I can depict.

51 alfar 66 cornucopia 81 foot
52 anchor 67 crescent 82 fret
53 ant 68 cross 83 galley
54 antlers 69 crossbow 84 gauntlet
55 arm 70 crossbones 85 grasshopper
56 arrow 71 crown 86 hand
57 arrowhead 72 cube 87 harp
58 axe 73 dice 88 heart
59 beacon 74 dolphin 89 horseshoe
60 bee 75 escallop shell 90 head
61 bridge 76 eye 91 hunting horn
62 buckle 77 feather 92 lance
63 chain 78 fire 93 leg
64 chaplet 79 fish 94 lightning
65 coin 80 flaming heart 95 lozenge

Page 4: CHARGES

Here are other figures and symbols I can depict.

96 lyre 110 scythe 124 star
97 merelew 111 seashell 125 stirrup
98 millstone 112 shepherd's crook 126 stool
99 moon 113 shield 127 sun
100 pen 114 shoe 128 sword
101 pillar 115 sickle 129 tower
102 portcullis 116 skull 130 tree
103 purse 117 snail 131 trident
104 ring 118 snake 132 trumpet
105 rock 110 spear 133 wheel
106 roundel 120 spider 134 wing
107 saddle 121 spur 135 wreath
108 scaling ladder 122 square
109 sceptre 123 squirrel

Page 5: TINCTURES

For maximum visibility in combat, the rules of tincture were adopted. Simply put, no metal may be displayed on another metal. The metals and colors available are:

METALS and TINCTURES
  1. or (gold)
  2. argent (silver)
  3. azure (blue)
  4. blue-celeste (sky-blue)
  5. eisen (grey)
  6. gules (red)
  7. murrey (maroon)
  8. purpure (purple)
  9. sable (black)
  10. sanguine (blood-red)
  11. tenne (orange)
  12. vert (green)

*This shop is open at night.

Heraldic symbolism: http://www.heraldryclipart.com/heraldry-symbolism.html